Simon game

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Play the Simon game

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You can switch to TRAINING mode using the buttons below the game. In that mode, mistakes are allowed. If you make a mistake, the game will show you the series again.
Score: 0
Your high score:  
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MODE :
GAME
TRAINING
SPEED :
AUTO
SLOW
NORMAL
FAST
RESET HIGH SCORE :
RESET

Online Simon game

This Simon game is the online version of the Simon electronic game from the 80's with its circular design and its 4 big light-up keys: red, green, blue and yellow. Each key is linked to an electronic sound which will help the player to memorize the series of illuminated keys. If you don't already know it, you will love this memory game!

Feel free to read our article on the origin and history of the Simon® electronic game.

Game progress:

To start the game, press the "PLAY" button. At the top of the game, a message will guide you. When the Simon is playing, it displays the message "WATCH" and when it's your turn to play, it displays "PLAY". Each time you reproduce a series correctly, your score increases by one point and the Simon will add a key to the series, increasing the difficulty. As soon as you make a mistake, you've lost and the game is over! In this online Simon, there's a TRAINING mode. This mode is more flexible, because if you make a mistake, the simon shows you the series again, as many times as necessary.

Find the Simon game rules below.

Features of this online Simon game:

The features listed below are common to all our online simon games.

GAME mode or TRAINING mode

  • Simon GAME mode: The game is over as soon as the first mistake is made.
  • TRAINING mode: In this mode, mistakes are allowed. If you make a mistake, the simon will show you the series again.

Note: Each of these 2 modes has its own "High score". If you wish, you can reset your high scores to 0 using the "RESET" button.

Choice of SPEED (or DIFFICULTY LEVEL)

The level of difficulty depends on the speed at which the Simon game displays the series. The default mode is "AUTO".

  • AUTO: The speed of the sequence, slow at the start, will gradually increase as the game progresses.
  • SLOW: The simon displays the series slowly, giving you more time to observe and memorize. This is the EASY Level.
  • NORMAL: The simon displays the series at normal speed, this is the MEDIUM level.
  • FAST: The simon displays the series at fast speed, this is the DIFFICULT level.

Note: If you're a beginner, we recommend you start with a "SLOW" speed and move up to the next level as soon as you feel more comfortable.

Choice of SOUND

In our online simon game, you can choose between several types of key sounds. By default, the ELECTRONIC sound is selected. Feel free to try out the other sounds available:

  • 80'S: This is a sound recorded from the first edition of the MB® game in 1978.
  • PIANO: A sound of piano keys (notes C, D, F, E).
  • XYLOPHONE: A xylophone sound with wooden keys.
  • METALLOPHONE: A xylophone sound with metal keys.
  • ORGAN

Note: If the sound disturbs you or takes your concentration away, you can mute it using the button at top right.

Tracking your progress

  • SCORE: The score for the current game is displayed at top left.
  • HIGH SCORE: Your high score is displayed at top right. It's stored on your browser using a cookie system, so you can track your progress. When you break your record, the simon will congratulate you at the end of the game. You can reset your high score to 0 using the "RESET" button.

Interest of the Simon Game

A game for Memory and Attention

Simon is the quintessential memory game! It also stimulates attention because without attention, memory will never be optimal. Depending on the player, the memorization mechanisms involved are visual memory (colored light-up keys), auditory memory (sound keys), or both! All of this makes it a great tool for training your memory.

A Random game

As the series of keys that light up is randomly generated, each game will be different, so you can play over and over again without getting bored!
Like the other games on Memozor, this Online Simon game is free, unlimited and compatible with all your devices. Don't hesitate to try it out on your tablet or smartphone.


The Simon ® game rules

The principle of the game is simple: the player has to memorize the sequence of light-up keys randomly generated by the Simon game, and reproduce it in the right order. The aim is to reproduce the longest series of colors / sounds using your memory and attention. In theory it's a never-ending game, but human memory has its limits!
In each round a new key is added to the sequence. The difficulty increases as the game progresses, as the player's memory is increasingly challenged.

  • 1- At the start of the game, one of the 4 keys lights up at random, simultaneously emitting the sound associated with that key.
  • 2- It's then the player's turn to press the same key.
  • 3- In the next step, the game lights up the same button again, and then lights up a second, again randomly.
  • 4- The player has to reproduce this light sequence using his memory.
  • 5- And so on... In each round a new key is added to the end of the series and the game becomes progressively more difficult.
  • 6- The game is over as soon as the player makes the first mistake, i.e. presses the wrong key. If the player doesn't make any mistake, the game goes on.

Origin and history of the electronic Simon® game

The SIMON ®... A story that lasts! Indeed, this famous memory game from the 80's blew out its 40 candles in 2018!
The very first edition of the simon game came in the form of an electronic game with a circular design and 4 big buttons that light up in different colours: red, green, yellow and blue. It was published by Milton Bradley (MB) company in 1978 under the trade name SIMON ®.

Did you know that the Simon game takes its name from a childish game in English-speaking countries which is called the "Simon says". If you want to learn more about this game, see The "Simon says" game section.

The notes of this game: mi(E), do#(C#), la(A), other mi(a lower one) were not randomly selected but they have been selected for the purpose of produce an harmonious melody and that, whatever the sequential order of the notes.

The inventors of the simon game are Ralph H. Baer and Howard J. Morrison. They are both famous conceptors and are at the origins of several best-sellers in the toy industry. Howard J. Morrison, and others, if for instance at the origins of: Ants in the Pants ®, Guesstures ®, Brain Warp ®, Hot Wheels Criss Cross Crash ® and many more... Concerning Ralph H. Baer, more specialized in video games, is the father of Magnavox Odyssey ® which is the first home video game console marketed.

Two other versions followed the first Simon ®:

  • The Pocket Simon ® of the 80's which had the advantage to be more smaller and so easier to carry.
  • The Super Simon ® of the 80's composed of a triangular case with 8 keys (same colours of button: yellow, blue, green, red but in duplicate). With this game, Hasbro introduced for the first time a multi-player functionality.

In 1980, Hasbro purchased the Milton Bradley company and marketed in turn new simon games versions. The best known are listed below:

  • In 2003, a new Super Simon ® with a yellow case and 6 luminous keys, introducing occasionally 2 brand new colours: pink and purple.
  • In 2013, Hasbro innovated with its Simon Swipe ® circular shaped, lokkling like a steering wheel with 8 tactile buttons, therefore player didn't have to press the keyboard keys anymore, he justs touch it.
  • In 2016, Simon Air ® is the new born. For this game, Hasbro had the brilliant idea to increase the technology by equiping the game with motion sensors, allowing players to reproduce the light chain using movements with the hands over the buttons without touching them, hence the name!
  • In 2017, a very original Simon original appeared: Star Wars Simon calles The game Darth Vader®! The support is none other than a Darth Vader mask with the R2D2 sound, the famous Star Wars droid... May the force be with you :)
  • At last, the most recent version created in 2017, the Simon Optix ®. This last born in undoubtedly the most advanced in terms of technology! Indeed, it is a helmet with a motion sensor, like in Simon Air. The players reproduce the sequence by m by moving their hands in the right order. One can either play alone or with friends. For the occasion we can note the logo change for a more modern design.

It is still possible to get the first version. Indeed, some sites offer second-hand vintage simon games but the prices may be very expensive, around 400 or 500$. Fans of the 80's, you can still purchase the new edition of the first simon game released by Hasbro under the same name: Simon ®.

As nothing replaces the pleasure of pressing the keys, here is the link to the official Hasbro website. So you can choose your favorite game and find the list of authorized resellers: https://products.hasbro.com.
Amazon being one of the authorized resellers, you will surely find what you want: https://www.amazon.com

Photos of the main editions of Simon games®:

The "Simon says" game

The "Simon says" game is equivalent to "Jean dit" (in Québec), to "Jacques à dit" (in francophone countries) or to "Simón dice" (in Spain). It's this childish game who gave its name to the famous Simon® game.
In this game one child issues instructions to other childs, and he's called "the Simon".
For example, the instructions may be:

  • "Simon says: Make a funny face!"
  • "Simon says: Raise your right arm in the air!"
  • "Stamp your feet two times!"
  • "Simon says: Blink!"
  • "Shout loudly!"
  • "Simon says: Touch your nose with your left hand!"

The difficulty in this game is to listen carefully to the instructions. Indeed, Children should do what is asked only if it's preceded by the instruction "Simon says". The player is eliminated if he executes an instruction although the sentence doesn't begin with "Simon says" and he's also eliminated when he doesn't execute an action although the sentence begin with "Simon says". It's a very popular game among children.

  /   Published by Memozor
Last modified on march 5, 2024
  /   Published by Memozor
Last modified on March 08, 2024  /   Read 122312 times
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